In the last few days, we have been discussing about two particular reviews about ELEX: one written by our team (Piranha Bytes Italia), the other one by an external reviewer. Today we can publish the second one, while we will be ready to present our own in the next few days.
We did this for a precise reason – many players, who are enjoying Elex at the moment, thought that reviews published by Italian media almost destroyed the game, without exploring it. It was like they picked up a rose which had just bloomed, without waiting for the bud petals to appear in all their beauty. We know that writing reviews is a job and that you must meet a deadline, but this time something clearly went wrong. Fortunately who already knew previous ‘Piranha Bytes’ videogames, with their values and flaws, did not trust those reviews, written after two, maybe also five, playing hours, and chose to buy it anyway, since sales in Italy are positive and average.
Fans on the internet are complaining about those reviews too. That is why we suggest you read the following review, written after dozens of playing hours by a reviewer who is well-known for being outspoken. He is familiar with Piranha Bytes’ videogames and, above all, his reviewing style is always balanced, as he evaluates every aspect of a game.
Review by Simone Tagliaferri
Paraphrasing the linguist Ferdinand de Saussure, we could say videogames are a system whose parts can and must be considered in their synchronic solidarity. To analyze them, we usually put them on an operating table and start dissecting them. Sometimes, though, cutting them piece by piece just makes us lose sight of the big picture. In any case, what we get is a cold body, incapable of showing us how it used to be. The result is a superficial analysis, which can show us the death cause, but cannot tell much about the subject’s past life – just a few clinical details.
[ Leggi il resto dell’articolo! ]